thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

thatgamecompany was founded in the Spring of 2006 by Jenova Chen and Kellee Santiago, two graduates of the University Southern California Interactive Media MFA program. They had worked on several projects together, including the multi-award winning student game, “Cloud,” and decided to continue working together on small, experimental games by forming a game studio that would focus on these projects. Upon graduating, they were offered a 3-game deal from Sony Computer Entertainment, LLC to develop games for the PlayStation Network.

thatgamecompany has been profiled for its innovations in game content and development by renowned media outlets such as Newsweek, National Public Radio, Good Morning America, and the Wall Street Journal. TGC was named one of Game Developer Magazine’s Top 20 Companies to Watch in 2011, and was most recently awarded the Los Angeles Business Journal Innovation Award.

Trojan Entrepreneur Kellee Santiago
Company Name
thatgamecompany
Industry Video Game Development
General Business Phone 310-453-4906
Email kellee.santiago@gmail.com
Company Web Site http://www.thatgamecompany.com
Status Active
Single Best Accomplishment to Date Winning the Game Developers Choice Award; we remember being students sitting in the audience, hoping to be one of those developers one day. It was such an honor to be on stage ourselves, being recognized by so many game makers that have inspired us.
Social Links Facebook: http://www.facebook.com/pages/thatgamecompany/9140386316
Twitter thatgamecompany
School/Graduation Year
MFA Interactive Media, School of Cinematic Arts, 2006